Fmod system createstream
Join GitHub today. GitHub is home to over 31 million developers working together to host and review code, manage projects, and build software together.Switching to systemcreateSound for handle creation, or switching to. ogg file makes it work as expected (immediately hearing the drum sound). This has been tested on Win and OSX example projects and happens on both. fmod system createstream
Hi, were using version of Fmod through the C# wrapper and running on Android. When calling CreateStream or CreateSound (the overloads that take a string as the second parameter) weve noticed by using the logging versions of the library that only the first character of the nameordata parameter is being passed down to Fmod.
As soon as you open a stream, it prebuffers, ready for instant playback. You can use FMODNONBLOCKING if you dont want it to stall the main thread. FMODOPENONLY is not a good idea as it will mean a large delay before the sound starts, because you didnt prebuffer anything. C# FMOD Playing stream in realtime. But no matter what, it only plays the amount of data that is in the stream at the point of calling playSound. fmod system createstream Hi, You should be able to do this using an event and a programmer sound. You then register a callback in the Event API for a programmer sound, and pass it an FMOD: : Sound pointer that has been opened with System: : createStream using the shoutcasticecast URL.
System: : createStream Opens a sound for streaming. This function is a helper function that is the same as System: : createSound but has the FMODCREATESTREAM flag added internally. fmod system createstreamRating: 4.84 / Views: 407